The Zeta Sector [v1.0.2 Demo] [Primal356]

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Overview:
You are Adelyn Blake, twenty-six years old, commander of the rogue vessel called the Emerald Grace. You venture to the land of fanatic slavers in the hope that you could make enough cash to settle your debt back home. Problem is: You are kinky as fuck. And you find yourself wanting to be a slave the moment you enter the sector. Can you resist the urge? Or will you end up with a collar on your neck like so many before you?

Thread Updated: 2024-04-22

Release Date: 2024-04-22

Censored: No

Version: 1.0.2 Demo

OS: Windows, Linux, Mac

Language: English

Genre:

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AI CG, Sci-fi, Bdsm, latex, Slave, Text based, RPG, Female protagonist,

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Installation:

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Extract and run.

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Changelog:

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v1.0.2 Demo

– Replaced some images that I found lacking on replays.

– Added new chapters to the Aarla’s Descent story that the MC could read in the cabin.

– Fixed some minor errors in the text that I found.

v1.0.1 Demo

Merged the planet hubs with the 0.1.0 version. The list of changes are the following:

– Added the catlady path with 14 NSFW images.

– Added the Elizabeth path with 11 NSFW images.

– Added the Neil path with 3 NSFW images.

– Added the Milk Facility mission with 2 NSFW images.

– Added the Alien mission with 1 NSFW image.

v0.1.0 Demo

Added “DEMO” to the title to indicate that the free release is a short version.

Added the catlady route so Helcion IV could be opened up a bit.

v0.0.7

Added the Neil slave path with an additional 8000 words of content.

Fixed the issue with the Alien mission where the player is unable to get back to the beginning after a bad end.

v0.0.6

Added the pony path for Alescia with 8000 words of content.

Updated the code that initiates the crash in the second part of the game. This way the player can visit all three planets + complete the two missions before the ship crashes. I also found a bug in the crash portion that prevented some text from playing out.

Added the option to return at the end of longer game end paths.

v0.0.5b

Extended the space battle. The player can die, however there is plenty of foreshadowing.

Added back Alescia to the beginning section so the player could get to the pony bad end.

Added a new button to the sidebar so the player could track his/her skills.

v0.0.5a

The player can now go back to the previous passage.

Removed the bad ends and to be continued scenarios from the first part of the game and from certain points of the second part. The rest of them are later on during the game, so they should be less of a problem.

v0.0.5

Initial Release

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Developer Notes:

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First game here. Wish me luck!

I’m happy to announce that the planet hubs are ready for testing! I named this version to 1.0.0 (DEMO) since it is much more uplifting to read on the sidebar than “planet hubs”, but technically this is just the hubs and a couple new mechanics I started to play around with.

Links:
MEDIAFIRE – MEGA – PIXELDRAIN

I also published the version on itch.io for those who prefer to play it through browser:

Merged the game with the planet hubs! The vote is to go on for an additional month to see the changes in effect.

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