Sapphire Safari [v0.22a] [Kinky Fridays]


Overview:
Answer the call of the wild with the Sapphire Safari Photography Company! Capture the beauty of real-life Monster Girls in their natural habitats. As an award-winning wildlife photographer, your job is to venture deep into unexplored territories, capture the Monster Girls as they socialize, hunt, sleep, and mate, and hopefully come out in one piece.
Trailer:
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https://redgifs.com/watch/fulltedioustarpan
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Thread Updated: 2024-05-08

Release Date: 2024-05-03

Censored: No

Version: 0.22a

OS: Windows, Linux

Language: English

Genre:

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3d game, Fury, female Protagonist, Vaginal Sex, titfuck, adventure

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Changelog:

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Three of a Kind v022a

  • Added Caiadaly, Sweedee, Malous species
  • Added new Monpedia UX entries
  • Added Malous environment puzzle elements
  • Modified Plains biome to increase water areas
  • Added water noise during rain
  • Added 100+ smart objects in the Plains biome
  • Modified Map icon discoverability
  • Removed Beacon spawn options
  • Removed Beacon activation compass icons
  • Added compass proximity feature to reduce clutter
  • Fixed map unveil rain bug
  • Fixed submission focus bugs
  • Added new main menu level
  • Added new introduction cutscene level

v0.10

Added new island Nippy Wallow

Added Rubee monster girl on Nippy Wallow

Added Snubuns monster girl on Nippy Wallow

Added v1 Photo scoring system

Added v1 Retirement Level system

Added additional props to Moana Tropic

Updated Depart screen on boat menu

Heavily optimized photo-saving system

v0.0.9

Added Gallery filter system.

Added Expedition statistic systems for tracking steps, photos, etc.

Added Retirement system for post-expedition scoring.

Overhauled Monpedia system for photo submission and tracking.

Added Familiarity foundation system.

Added Research point foundation system.

Added Moana Tropic Wading Pools map area.

Added Landscape texture painting system.

Overhauled Moana Tropic textures.

Overhauled Moana Tropic assets.

Fixed deep river issues.

Fixed Moana Tropic boundaries.

Overhauled Monster Spawn system.

Overhauled Moana Tropic spawners.

Overhauled Doll System UI.

Overhauled Doll System UX.

Added Doll System auto-population.

v0.0.8

Jamie and Oscar playable characters added

Professor Frida’s model update

Night Time Expedition mode added

Echo and Skully added to Night Time Expedition

Jungle Island was renamed to Moana Tropic, island biography added

Foliage assets added to Moana Tropic island

New save system created for photographs

New save system created for user data

Menu optimizations added

Depart menu added

Doll system routing added

Initial doll partner system added

Placeholder missionary animation added

Spawn balancing for Monster Girl spawn

v0.0.7

Missionary doll frames updated to new tech requirements.

Additional in-between frames were added to Missionary leg and arm poses.

Doll Value snapping: Poses can be snapped to predefined points.

Doll input rework: Changed input flow and camera control to make the doll system easier to use.

Doll slot auto assign: If only one valid slot for a character automatically selects it, this fixes the perceived double input bug from the previous patch.

Doll input smoothing added: Light lag to imply weight when dragging limbs.

Lighting overhaul: Switching engine lighting version to attempt wider hardware support.

Additional Renderer support: Added DX12 launch option.

Changed engine performance target and antialiasing modes to attempt wider hardware support.

Custom foliage assets to improve visuals and flesh out jungle theming.

In-game watch menu added.

Fixed waterfall shader not being affected by camera distance blur.

Additional Renderer support: Added Vulkan launch option.

Fix hardware detection on the first startup.

Add basic photo management functions. Saving and deleting photos from the gallery.

Foliage performance: Implemented LODs and imposters for trees.

v0.0.6 Hotfix

Doll system hud refresh

Doll System inputs added to keybind menu

Doll system character select camera now locks on character

Monster girls now run to catch up when following

Monster girls have breathing animations in Doll System

Settings autodetect on the first launch

AppData shortcut added to game folder (Windows build only)

Lighting changes on the map to baked lighting for sky and clouds

Basic tutorial space added to menus

v0.0.5

Additions

Main menu level added

Settings options added

Photography quality settings added

Futa visibility functions added

Gallery functions added

Temporary Monpedia added

Temporary Quests menu added

Temporary Gender Selection menu added

Landscape tweaks to demo map

AI Follower behavior added

Doll system added – Early preview

Random monster color variations

Linux SKU created

Optimisations and Fixes

Minor lighting and sky color and cloud cover changes

AI Execution flow changes

Perception Sight overhaul fixed – drastically reduces GPU lag

Material Search Iterations reduced to 20 – potential performance improvement

Navigation mesh change from full dynamic to Modifier only – potential performance improvement

v0.0.4

Two new systems called VLife and Doll. Both systems allowed for greater interactions and responses for the players to enjoy.

Moved to Unreal Engine 5

v0.0.3

Cuddle UI overhaul: The previous system flat out did not work, we have refined the UI to focus on the UX experience. Now you can tab between Tools, Toys, and Poses to direct your cuddle fantasies.

Cuddle pile: We have created the foundation for what will be a fantastic multiple partner system. The eventual goal is to allow multiple monster girls to join in on the cuddle session and for that, we needed a simple system for swapping and including multiple monsters in the system.

GUI update: This build features a very simple GUI update to give direction on how to interact with the systems in the game. When you enter the cuddle mode you’ll have a popup to direct you into accessing the new UX features. Simply press “H” to review them once more.

PC update: The pc in the player camp now has a controller-friendly and more clear UI associated with it. It is not fully implemented but the features should be more robust than they were previously.

Model Update: Monster girls are now more updated than ever, the horse model has more “horse-like” features and the girls’ models are more up-to-date with the current rig requirements.

Flattened play area: We have made a small change to the play area for the idle monster girls to fix clipping issues presented by uneven ground.

v0.0.1a
Mechanics in the Alpha
:

The Monster Girls in the current alpha are as follows:

Bunbuns: A yellow bunny-type creature with a lot of joy to share.

Tsunbee: A bee-like creature with a terrible attitude.

Crabby: A crustacean like no other, can be seen digging in the sand.

Lizzurn: A striking reptile with a cheeky disposition.

Use your camera to take photos of the Monster Girls around the play space, right-click to enter the viewfinder or aiming mode. Use the mouse wheel to adjust the zoom. Hold ALT and scroll the mouse wheel to adjust the focus. If the camera detects a Monster Girl you will see a red box around their heads. Snap a photo to capture the moment!

Stealth is working in the build, but it is quite simple for the time being. Use the CTRL button to crouch, slowing your walking speed and making you hard to spot. The Monster Girls have a vision cone that is interrupted by objects and fauna. So hiding in a bush to get those candid shots is the goal!

In this demo space, you will have 10 total shots you can take in your camera, however, you can empty the storage by interacting with the campsites computer. Here you can store the photos you like, and delete the ones you don’t. The UI is quite simple here but eventually using the computer you’ll be able to submit your photos for cash and for bounties.

A basic day-night system, spend enough time roaming the demo space and you’ll notice day cycles into night and back into day again. You can speed things up by interacting with the bed at your campsite.

Prototype:

Initial Release

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Developer Notes:

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Future builds and plans:

While we are not fully ready to commit to a specific roadmap just yet here is the rollout plan for the next couple of updates.

  • Photosystem update: Take photos, view photos, submit photos for judging.
  • Petting system update: Become friendly with the Monster Girls. Give them head pats, play games with them, and maybe something more intimate.
  • Better lighting systems: In order for the game to keep a consistent look our day-night cycle needs alterations to achieve the desired look and vibe.
  • Exploration system update: Find unique and interesting world events and locations to explore.

W+S – Zoom the lens in and out.

Right Click/Mouse 2 – Take a photo.

1 – Rock

2 – Bait

3 – Temp tool

4 – Temp tool

5 – Pheromones grenade

ESC – Ends current track run

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